Axie Infinity | Aquatic Cards

Explore ALL the AQUATIC Cards form Axie Infinity Origin.

Eyes

power
innate
Baby

Innate. Attacks deal 20% bonus DMG if HP is above 75% (cannot stack). Exile.

1
skill
Telescope

If Initial, select 1 Aquatic card from your Discard Pile; otherwise, select from your Draw Pile. Put the selected card on top of your Draw Pile. Banish.

0
attack
Gero

If the target has Fragile, deal 20 bonus DMG; otherwise, apply Fragile for 4 turns.

1
60
skill
Clear

If your Draw Pile has no less than 2 cards, draw 2 cards, then discard 2. Unstable.

0
attack
Sleepless

Select the closest or furthest enemy. Apply Vulnerable to the target for 2 turns.

1
60

Ears

attack
Little Crab

Ethereal.

1
70
skill
Bubblemaker

Return. Target any ally. When your turn ends, if not played, other allied Axies gain 1 Bubble.

1
70
attack
Inkling

Target the closest or furthest enemy. Shuffle 1 Jinx into your opponent’s discard pile.

1
60
attack
Seaslug

Cleanse 1 time. Gain 1 Cleanser.

1
60
attack
Gill

Attack all enemies. All allied Axies gain 1 Bubble.

1
20
attack
retain
Tiny Fan

Retain. This card costs 9 Energy. Reduce the Energy Cost of this card for each level of your Energy Burst.

9
400

Horn

attack
Shoal Star

Target any enemy. If the target has = 90 HP and no Shield, deal 90 DMG to the target. If the target doesn’t die, this Axie deals 30 DMG to self.

1
attack
Oranda

Target any enemy. Dispel the target 1 time.

2
55
attack
Anemone

Whenever played, this card loses 30 base DMG. Whenever you kill an enemy Axie with this card, all Anemone cards reset their base DMG.

1
85
attack
Clamshell

Gain 1 Energy Fragment if this attack causes Unblocked DMG.

1
65
skill
Teal Shell

Target any ally. The target gains 20 Shield per card played before Teal Shell this turn.

 

1
30
attack
Babylonia

Target the closest or furthest enemy. Apply Vulnerable for 2 turns.

1
60

Back

attack
Jellytacle

If Initial, restore 15 HP.

1
65
attack
Perch

Consume all available Energy. Attack all enemies. Base DMG is equal to 100% per Energy Spent, then deal 20% bonus DMG per Energy Spent.

X
15
attack
Anemone

Whenever played, this card loses 30 base DMG. Whenever you kill an enemy Axie with this card, all Anemone cards reset their base DMG.

1
85
secret
Sponge

Retain. Shield all allied Axies. Target any ally. Convert all Bubble on the target into Bubble Bomb.

1
50
attack
Goldfish

If you have at least 1 Skill card in your Hand, gain 2 Energy Fragments.

1
60
attack
Blue Moon

Target the closest or furthest enemy. Limit: 3. Draw 1 card.

1
60

Mouth

attack
Piranha

Target the closest or furthest enemy. Steal HP equal to 40% of unblocked DMG.

1
50
attack
Risky Fish

If Initial, deal 20 more DMG and apply Fear to self for 3 turns.

1
70
attack
Catfish

Attack all enemies. All allied Axies gain 1 Bubble.

1
20
attack
Lam

Target the enemy Axie with the lowest HP. Lam deals 25 less DMG per 25% HP the target is missing.

1
95

Tail

attack
Puff

Consume all available Energy, randomly deal hits equal to the consumed Energy.

X
63
attack
Shrimp

Target the furthest enemy. Apply Taunt to that enemy for 2 turns.

1
60
attack
Ranchu

Attack all enemies. Apply Vulnerable for 2 turns.

1
20
attack
Tadpole

Select the closest or furthest enemy. Shuffle 1 Jinx into your opponent’s discard pile.

1
60
attack
Navaga

Innate. Target any ally. When you have 5 Energy Fragments, consume them. After 25 Fragments, stop consuming, then -1 the Energy Cost of this Axie’s card for the rest of the battle. Cannot stack. Exile.

1
attack
Koi

Target the closest or furthest enemy.

2
135