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Roadmap Axie Infinity: Origin

All plans and ideas are subject to change over time.

This is not exhaustive of all features and projects in the works.

Release Axie Infinity: Origin "Early Access"

Axie Infinity: Origin is now available to play via Mavis Hub!

RELEASE: April 6th. 2022

Bug Fixes, Polishing, and Balancing Tweaks

1

Address various issues that are identified during the Alpha launch.

Development in Progress
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2

Mobile APK Release

Optimize mobile build and launch APK for Android.

Development in Progress
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Live Viewing Delay for eSports

3

Delay in live viewing by four turns to ensure fairness in eSports.

In Design
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4

AXS Leaderboard rewards in Origin

Be able to reward AXS to Leaderboard players.

In Design
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SLP in Origin

5

Be able to distribute SLP as rewards within the game.

In Design
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NFT Charms & Runes

6

Allow for NFT Charms & Runes to be crafted and minted.

In Design
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Additional Charms & Runes

7

More Charms & Runes updates.

In Design
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Axie Body Part Accesories

8

Axies can wear various accessories on Body Parts, that are obtained in different ways. One initial method will be through Releasing Axies.

Backlog
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Onboarding around NFT Axies

9

Teach new players around how to obtain and use NFT Axies.

In Design
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In-App Purchases

10

Create system that allows players to purchase various functional and cosmetic assets in-game.

Backlog
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Release into App Stores

11

Assuming we can meet all Google and Apple requirements.

Requires In-App Purchases to be implemented to meet various requirements
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Axie Upgrading

12

Releasing Axies will provide resources that can be used to Upgrade Body Parts.

Backlog
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Adventure Mode -
Chapter 2

13

Further progression in Adventure Mode.

Backlog
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Missions

14

Complete various unique achievements for rewards in-game.

Idea
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Advanced Crafting

15

Improvements to crafting recipes with new Charms and Runes.

Idea
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Rogue-like Game Mode

16

Rogue-like PvE game mode where players will battle against a variety of chimeras, and see who can make it the furthest.

Idea
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Infographic Roadmap Axie Infinity: Origin

Roadmap Updates

Axie Infinity : Origin UPDATES

Date
Title
Descripción
13 April
Origin Update
Charms & Runes Unlocked For Everyone!
22 April
Origin Update
Balancing updates & duration for PVP battles
28 April
Origin Update
Removed bots & updated the amount of Victory Stars
4 May
Origin Update
Balancing updates & Bloodmoon turn 12 instead of 20
5 May
Marketplace Update
New Art, Darker Mode, Land Item Art update & more!
27 May
Origin Update
Balance patch & UI improvements
15 June
Origin Update
Energy scaling system, new sound effects & UI updates
30 June
Origin Phase 2 Is Here!
Leaderboard Rewards, Rune/Charm reset, leaderboard reset, + more!
8 July
Origin Updates
Bug Fixes & Challenger Mode Changes

Phases

Axie Infinity : Origin PHASES

Phase 1

Which we’re currently in, focuses around major balance changes: making the game more competitive, improving the amount of in-game decision making, and ultimately making the game more fun!

Phase 2

Which we expect to come in July, will see a full in-game reset of MMR, Moonshards, and Runes/Charms. This will be a great time to get a feel for the progression system in-game, and for us to ensure that crafting is working without any bugs or exploits. We will also be distributing a small amount of AXS to players at the top of the Leaderboard during this Phase.

Phase 2 Specifics:

  • Runes, Charms, and Moonshards are all entirely removed. Players will collect moonshards and craft runes/charms from the beginning of the progression system.

  • Adventure mode will fully reset, all progress will be deleted and players can beat and collect the rewards for the first time again.

  • MMR / Leaderboard will be reset. Some AXS rewards will be distributed to highest ranking players at the end of this phase.

  • During Phase 2 we encourage players to help find any bugs/exploits that are happening in-game

Phase 3

After Phase 2 concludes, we will remove SLP rewards from V2 and move SLP rewards to Origin. In parallel, we’ll introduce an SLP burn mechanic through crafting of NFT Runes/Charms, which you’ll be able to mint on Ronin and sell/gift via the marketplace. 

Phase 3 Specifics:

  • SLP earning is added, during this time expect possible balance changes to come as we gather data on burn/mint.

  • Moonshards are reset from player inventories, this is replicating how Seasons will function in Origin (Moonshards do not carry over between seasons)

  • Runes and Charms are all expired from the previous phase, meaning they remain on your account but are unable to be equipped. You may disenchant them for Moonshards. This is replicating how Seasons will function in Origin (Runes/Charms from previous seasons expire and cannot be equipped in future seasons)

  • NFT Runes/Charms are craftable and require SLP to be burned as part of their recipe. Recipe costs may be tweaked during this time as we gather data.

  • MMR / Leaderboard will be reset. AXS rewards will be distributed to the highest ranking players at the end of this phase.

Phase 4

After Phase 3 ends Origin will start its first official Season! 

Global Launch / Season 1 Specifics:

  • Moonshards are all reset from player inventories

  • All Runes and Charms expired, including NFT’s (these can be collected or disenchanted at any point)

  • MMR / Leaderboard will be reset as a normal seasonal process